While this in and of its self is amazing, I actually have something to say
A few podcasts ago we discussed the Babbage Difference Engine. Most people, including myself, have never seen one and are only peripherally aware of this masterpiece of human innovation. Well, while learning more on the web, I discovered this:

A difference engine fully realized in Legos … with instructions!
So who can guess what I’m thinking?
That’s right … I challenge our artist community to build one of these bad boys in Second Life. Having one of these, working and available for anyone in SL to see will really allow so many more people to appreciate one of the giant innovations we all stand atop as we enjoy our techno-present.
After making it’s debut on Brooklyn is Watching, maybe you can put it in The Tech in SL.
So what does all of this have to do with art you ask? I will allow the informed art community on here to hash it out in greater detail, including the very interesting question of what this has to do with virtual art; but my experience is, that technological innovations and works of craft become identified as art in relation to a ratio between age and influence. The greater its influence on subsequent eras or the preciousness of its mere survival of time, in part make a human made object art. I believe this is at least one reason why in New York City, the Metropolitan Museum of Art houses items such as beds and baskets from BC Africa.
In other news, Brooklyn is Watching blows up on Myrl.
This is your moment, seize it!
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