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In Episode 42, we visit the Second Life archive of artwork by Lynn Hershman Leeson. We also bring LHL’s SL collaborator Jeff Aldrich back with us to the BIW sim to discuss several of the very interesting artworks there. We discover that one member of the panel dreams of being Mary Poppins, we discover that Jay knows the lyirics to Beattles songs, Stephanie Rothenberg returns, we debate weather art that claims not to be might still be and Patrick finds a geometric abstraction that he likes. Panel includes: Patrick Lichty, Norene Leddy, Beth Haris, Jay Van Buren, Jeff Aldrich, Stephanie Rothenberg. Artists discussed: Lynn Hershman Leeson, Robin Moore, Dakumi Kanto, Meaghan Aluveaux, Shellina Winkler, Yulia Vale, Dekka Raymaker, Pavig Lok

Get the CD that BIW’s theme song is taken from Soundtrack to High Life by Douce and thereby support the band that was kind enough to let us use their music! Its a really great CD, the party starts isn’t even my favorite song.

and see images of the art we’re talking about here.

6 Responses to “BIW #42 Between Bob Ross and Jerry Springer”

some virtual stuff in artforum today. jerry springer is in this recording? that sounds awful.

Heh, you shouldda believed the sign. It was a set for a machinima. I’m not sure why I’m supposed to teach an art class, and frankly if I taught one the approach would be very different to the cooking/craft show approach of that little set. Oh well.

Apologies for getting in the way of the art.. but I suppose if it’s on the sim it’s fair game :) Anyways I’m as much in the dark about the particulars of this machinima as anyone. It’s a Popcha project so I assumed folk were aware of it. Thems the breaks.

Slightly less embarrasing though than when you reviewed our wall when it went astray :P

Oooohh a mysterious Popcha project!

We’ll have to bug boris about it on the next one. Maybe he is doing a secret performance work where he gets you to build things thinking they’re for Machinima and then skips out on the podcast knowing we’ll assume its art and talk about it as such. If so, its brilliant. :)

Its a fun and strange little build.

Ichibot thanks for that link link and did you know that Jerry Springer used to be a the mayor of Cleveland?

This podcast could be broken up into pieces and maybe should be- with the stuff about Life squared in a separate file from the stuff at BIW – i decided to just put it up in this form to get it up quick- I think Beth is going to make a video version of some excerpts….

not terribly mysterious, I’m afraid-

how do you convey to non-SL users, in a 4 to 10 second cut within a machinma overview of SL, that one can make and learn to make art with this sort of platform?

that it made you think of Bob Ross is probably a good thing. I suppose the Jerry Springer aspect would depend on the avs they use to film it.

and although maybe not for the squeamish, I really enjoyed the dynamic anatomy of Dekka’s skeletons, this week… same sort of thing that gets me exited about some of Byrn Oh’s work- a quality of line that defies the rigidness of prims.

up to the elbows in the business end- LT

Yup — hope to cut these up and get some parts up today with images….

The skeleton is created by Locke Cardway, it comes in one standard standing pose, so I had to manipulate all the bones into all the individual positions, and everything else was created by me, the tools etc. I just thought the original placing of the car and roadkill noob was pretty lame so I was just playing and trying to spice it up a little.

The reference is the Beatles ‘Helter Skelter’ but using Siouxsie and the Banshees version lyrics, why the word fucking is in there. Also with reference to the phrase ‘Fuck Art Let’s Dance’.

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