Right now there are two towers on the BIW sim…. er… well three if you count the one that is always there.

Shelina Winkler’s “green tower” and
Oberon Onmura’s cube test.
I find myself really liking the white cube tower more. I enjoy its simplicity. The green tower seems stuck in an uncomfortable in between place between seeming to just be about beauty and seeming to be about reason and repetition. I realize that sounds a little vague, I feel like there’s more to why I don’t like it but i’m having a hard time putting into words.
Oberon’s white tower is more satisfying to me because it goes up exactly as high as Popcha’s big advert in the sky and no further and because it is just one element repeated over and over.
It could be that part of why I like that is just spillover from liking Sol LeWitt.
Or maybe I enjoy the same thing in both Oberon’s work and Sol’s, that one simple form just taken through a change, in this case rotation has a real beauty to it that I enjoy with my eye and with my mind.
It also has a note card that teleports you to a show by Oberon which is very much worth seeing.










There’s something to be said for basic gestures.
Last year, I did a piece called “Stairway to Heaven, which was a set of boxes like this (with inside faces of sky, and cricket noises) going up like a Judd to (at the time) the max build height of 777 meters.
It was a nice piece, conceptually. But I’m not sure I was going to become that much of a formalist.
Left by patlichty on January 5th, 2009