

This is one of the first two works by Josina Burgess that I have seen at Brooklyn is Watching. (She has a second work, widows, on display in addition to this one.) In the past I’ve pounded out the theme of making sure you have at least basic shaders enabled so you can see glow; this work is the exception that proves the rule. This is a nice enough work, but the artist has the glow turned up much too high; on my system, at least, the colors completely wash out. These pictures were taken at midday, but changing the time to midnight made no difference.
I discovered what was up with this work by happy circumstance. I first came back in-world tonight on my laptop; on that system I normally have shaders turned off because that makes its frame rate a bit more tolerable. (It’s a dog at any settings, just a bit less of one that way.) So I first saw this work as it is in the second picture, with colors that you can actually see. Later I went to the fast computer (with an NVidia 8800GT and the graphics settings turned up mostly to Ultra, though I use Reflection Detail/All Avatars and Objects rather than Reflection Detail/Anything because the latter setting makes watching video very laggy) and saw what you see in the first picture. The second picture was actually taken on the fast computer as well, but with Basic Shaders unchecked in Preferences/Graphics.
The rendering of glow in the Second Life viewer varies between systems; video card and driver version are the main variables. It’s possible that this work will look just fine on your system, and I assume that it does on Josina’s computer. Josina, I suggest that you have a look at this work on another computer, and perhaps make adjustments to the glow level.
Aside from that, Mrs Lincoln, how did I like the play? Quite well; I enjoyed the play of color and shading in the overlapping boxes (although the artist calls the piece “light cubes”, the boxes are not all cubical). Welcome to BiW, Josina; I hope we see more of your work here in the future.
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